3D Artists are working closely with engineers and product managers as well as with artists in the team. Together we are always endeavoring to learn more from new challenges, pursue quality, and have a thirst for innovation.
Desired, Skills and Experiences
At least 2+ years of professional work experience on Maya or similar tools,
University degree in Fine Arts, Industrial Design, Graphics or equivalent,
Have an educated vision of color harmony, lighting, perspective and concept art,
Preferably know how to use Adobe Photoshop and/or Illustrator.
What You’ll Be Doing
Create 3D assets and models for environments, characters and props,
Collaborate closely with Art, Product and Development teams to deliver the best gaming experience,
Design and evolve artwork from concept to production,
Involve and contribute to all aspects of game development including Game Design, Logic, Feelings, Graphics and UI.